Suitability of functional evaluation embedded in serious game rehabilitation exercises to assess motor development across lifespan
This publication appears in: Gait and Posture
Authors: V. Sholukha, L. Omelina, M. Van Vooren, B. Jansen and S. Van Sint Jan
Publication Date: Sep. 2017
The aim of this study was to determine if the results of activities performed using specially developed serious games for physical rehabilitation could be used as an indicator of the natural maturation and decline of motor control in healthy participants. Eighty-one participants (19 children (5㪧 years old), 40 adults (18㫙 years old) and 22 aged subjects (60㫰 years old) participated in this study. Motions performed were recorded using the Kinect sensor. Three different exercises embedded in the games were used to assess upper limb, trunk and lower limb control. The trial duration and accuracy, measures of gross motor function and fine motor control,respectively, were computed for each participant. ANOVA tests shows statistically significant differences between the three groups for duration (53 ± 15, 27 ± 10 and 119 ± 30 s for children, adults and elderly subjects respectively) and accuracy (87 ± 5, 89 ± 10 and 70 ± 8% for children, adults and elderly subjects respectively). The slopes of the curves that approximated the evolution of the performance over various ages are coherent with previous studies about motor control development and physiological decline. The proposed solution, i.e. serious games rehabilitation exercises coupled to motion analysis, seems to be an interesting tool to assess global motor function. Further studies are needed to study the influence of pathologies on the studiedparameters.