Publication Details
Jan Lievens, Ruxandra Florea, Donny Tytgat, Patrice Rondao Alface, Peter Schelkens, Adrian Munteanu

14th IASTED International Conference on Computer Graphics and Imaging (CGIM 2013)

Contribution To Book Anthology


A 3D human head scan contains both texture and mesh data to convey the illusion of a human head. We perform subjective tests with a set of observers to distil the relative importance of texture resolution versus mesh resolution for human head scans, which is important for bandwidth limited applications such as video conferencing. The mean observer scores (MOS) obtained from the tests allow us to propose a numeric model for estimating user perception in the tested conditions.