Publication Details
Overview
 
 
Jan Lievens, Jan Lievens, Ruxandra Florea, Ruxandra Florea, Donny Tytgat, Donny Tytgat, Patrice Rondao Alface, Patrice Rondao Alface, Peter Schelkens, Peter Schelkens, Adrian Munteanu, Adrian Munteanu
 

Chapter in Book/ Report/ Conference proceeding

Abstract ■

A 3D human head scan contains both texture and mesh data to convey the illusion of a human head. We perform subjective tests with a set of observers to distil the relative importance of texture resolution versus mesh resolution for human head scans, which is important for bandwidth limited applications such as video conferencing. The mean observer scores (MOS) obtained from the tests allow us to propose a numeric model for estimating user perception in the tested conditions.

Reference ■