Member
Projects
 
2025 
Ghostly - Targeting muscle strength loss due to hospitalization in older adults by blood-flow restriction combined with an EMG driven serious game

During hospitalization, older adults rapidly lose muscle mass, leading to functional decline unrelated
to their admission condition. It is well documented that immobility significantly weakens muscles,
particularly in those over 60, with effect...

 
2024 
 
2020 
TBM: Ivision2 - Game Based Therapy

Cerebral Visual Impairment (CVI) is the most common cause of visual disability in developed countries (one to two cases per 1000 live births). A person with CVI usually has normal eye function but processing visual information in the brain is hindere...

 
2017 
 
2015 
ICON WE-MOVE (A Serious Gaming Platform for Rehabilitation and Movement Exercises for Children)

wE-MOVE aims to deliver a proof-of-concept platform for gaming based on body movements, that allows for promotion of fine and gross motor activities in typically developing children, exercises for children rehabilitation and athletic youth training. ...

 
2014 
RehabGoesHome: Rehabilitation Guardian for Young and Elderly patients atHome

The RehabGoesHome Rehabilitation Guardian project for YOung and Elderly Patients at Home, from the LABO (Faculty of Medicine) and ETRO (VUB) will build on the technology developed during the ICT4Rehab project (funded by Innoviris until February). ICT...

 
2011 
ICT4Rehab: Advanced ICT Platform for Rehabilitiation - Including Serious Gaming and Clinical Data analysis.

The ICT4Rehab project addresses a new rehabilitation paradigm. Designing and building demonstrators in the domain of muscle spasticity rehabilitation as Proof-of-Concepts requires the integration of various data sources, the development of ...