Publication Details
Overview
 
 
Alexandru Ioan Salomie, Rudi Deklerck, Dan Cernea, Aneta Markova, Adrian Munteanu, Peter Schelkens, Jan Cornelis
 

Lecture notes in computer science

Contribution To Journal

Abstract 

Metamorphosis or morphing is a technique to accomplish a gradual shape transformation between a source object and a target object. This technique is usually used for animation, i.e., to create some special effects, but it can be also employed as a modeling tool where some existing shapes are combined in order to obtain new shapes. Several interactive or automatic morphing techniques were designed in the past but always with a specific object representation in mind. In this paper we propose a generic framework for 3D morphing, that allows multi-resolution surface extraction and provides a hybrid (surface-volume) dynamic representation which is suitable for encoding the static models, for supporting different morphing methods, and for encoding the intermediate 3D frames (generated during the morphing process) in a MPEG-4 stream.

Reference