Metamorphosis or morphing is a technique to accomplish a gradual shape transformation between a source object and a target object. This technique is usually used for animation, i.e., to create some special effects, but it can be also employed as a modeling tool where some existing shapes are combined in order to obtain new shapes. Several interactive or automatic morphing techniques were designed in the past but always with a specific object representation in mind. In this paper we propose a generic framework for 3D morphing, that allows multi-resolution surface extraction and provides a hybrid (surface-volume) dynamic representation which is suitable for encoding the static models, for supporting different morphing methods, and for encoding the intermediate 3D frames (generated during the morphing process) in a MPEG-4 stream.
Salomie Ioan, A, Deklerck, R, Cernea, DC, Markova, A, Munteanu, A, Schelkens, P & Cornelis, J 2005, 'Special effects: Efficient and scalable encoding of the 3D metamorphosis animation with MESHGRID', Lecture notes in computer science, vol. 3767, pp. 84-95.
Salomie Ioan, A., Deklerck, R., Cernea, D. C., Markova, A., Munteanu, A., Schelkens, P., & Cornelis, J. (2005). Special effects: Efficient and scalable encoding of the 3D metamorphosis animation with MESHGRID. Lecture notes in computer science, 3767, 84-95.
@article{22c3d67eab8f4b249a67f8e8a2c4a26e,
title = "Special effects: Efficient and scalable encoding of the 3D metamorphosis animation with MESHGRID",
abstract = "Metamorphosis or morphing is a technique to accomplish a gradual shape transformation between a source object and a target object. This technique is usually used for animation, i.e., to create some special effects, but it can be also employed as a modeling tool where some existing shapes are combined in order to obtain new shapes. Several interactive or automatic morphing techniques were designed in the past but always with a specific object representation in mind. In this paper we propose a generic framework for 3D morphing, that allows multi-resolution surface extraction and provides a hybrid (surface-volume) dynamic representation which is suitable for encoding the static models, for supporting different morphing methods, and for encoding the intermediate 3D frames (generated during the morphing process) in a MPEG-4 stream.",
keywords = "animation, special effects, morphing, surface extraction, MPEG-4, MeshGrid",
author = "{Salomie Ioan}, Alexandru and Rudi Deklerck and Cernea, {Dan Costin} and Aneta Markova and Adrian Munteanu and Peter Schelkens and Jan Cornelis",
year = "2005",
language = "English",
volume = "3767",
pages = "84--95",
journal = "Lecture notes in computer science",
issn = "1611-3349",
publisher = "Springer Verlag",
}